PM3.02 - Donkey Kong - Subroutine - 0x2d5b0

  1. CreateInterrupt { interrupt_id: None, action: 0x125, requirement: (ButtonPress value(2)) }
  2. PreviousInterruptAddRequirement(OnGround)
  3. CreateInterrupt { interrupt_id: None, action: 0x124, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc42))) }
  4. PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
  5. PreviousInterruptAddRequirement(OnGround)
  6. PreviousInterruptAddRequirement(TapJumpOn)